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Minecraft ticks and in-game time

Enter ticks or a time and get seconds, minutes and game days, plus values for /schedule, /effect and /time set.

  • free, no sign-up
  • 20 TPS, 24 000
  • nothing leaves your browser

Time conversion

runs in your browser

The default is 20 ticks per second (/tick rate 20).

ticks
600
seconds
30
minutes
0.5
hours
0.008
game days
0.025
redstone ticks
300
Real time
30 s
For /schedule
30s
For /effect (seconds)
30

Time of day

A game day has 24,000 ticks, tick 0 is 6:00 in the morning.

Set the time
/time set 6000

Tick of day → time

19:00

How to convert ticks to seconds

  1. Type a number in the Value field and choose its unit: ticks, seconds, minutes, hours, game days or redstone ticks.

  2. If you've changed the game speed with /tick rate, enter the new value in the Tick rate field. The default is 20 ticks per second.

  3. Read the conversion into every unit and the real time, or copy the ready value for /schedule or /effect.

  4. Under Time of day, pick a preset such as noon or night, or enter an hour and minute, then copy the /time set command.

  5. Enter a tick of the day in the Tick field and the calculator shows what time it is in the game.

About this tool

This tick calculator converts Minecraft ticks to seconds, minutes and in-game days and back.

It's handy for commands and datapacks: it works out durations for /schedule and /effect, values for /time set (day 1000, noon 6000, night 13000, midnight 18000) and redstone ticks for repeaters.

It also accounts for a changed game speed via /tick rate, when a second no longer has 20 ticks.

Tool details
Sent to a server
never
1 second
20 ticks
Game day
24,000 ticks · 20 min

Frequently asked questions

Answers to the questions people ask most about this tool.

How many ticks are in a second in Minecraft?

At normal speed 20 ticks, so one tick lasts 50 ms, a minute has 1,200 ticks and an hour 72,000. A redstone tick is 2 game ticks (0.1 s). When the server can't keep up and TPS drops, ticks actually take longer.

How long is a Minecraft day?

A full in-game day has 24,000 ticks, which is 20 minutes of real time. Tick 0 is 6:00 in the morning, /time set day sets 1000, noon is 6000, night 13000 and midnight 18000.

How do I set the time in /schedule or /effect?

/schedule accepts ticks or values with a suffix (t, s, d), /effect takes a duration in seconds. The calculator shows the value for both commands.

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